ZBrushCentral

Undoz's Sketchbook (slight nudity)

Awesome! If you get this textured like you did Bullock, I’ll talk to Aurick or whoever is in charge here and get them to give you 10 stars! :+1:small_orange_diamond:+1:

Nice concept!
-K

hahah… awesome boots.
did you also sculpt those in z?

-r

Fantastic!
Sweet boot design!! :+1: :+1: :+1:

Wow - great work! Is it wrong that I’m aroused right now? Although, I prefer my cyborgs with a little more stuffing. Great model…

Later - Mike

P.S. I’m not really aroused, but she certainly is attractive. Love to see her fully textured/colored!

Good looking ASSet…

Is it possible to fall in love with a CG woman?..'Cause I think I just did.
Beautiful! Just Beautiful. :+1:

Totally beautifull.You have really pushed her femine assets along with the hard designs just adorable.Im wondering whats going on with the thigh strap,does it just end at her bum.Looking forward to seeing more from you as usual!cal

very nice model! :+1:

drools

Wao, very attractive!
But for my taste the legs are a bit to thin.

The rest is beautful!

Very nice design. Awesome stuff. I like the top half of her but I agree her legs are a bit bare. Also I think she deserves a ‘proper’ render :smiley:

Wow! Very beautiful work and women! Congrats! :slight_smile: :+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:

Great looking work!

Dman3d: Thanks!
InsoManiac: I wanted to keep her her legs like this to have a contrast in the design and the level of detail. Thanks!
Mikeporetti: Thanks man! I’ll see what I can do about that.
kaisasose: Haha, thanks! I’m afraid that’s a bit too much for my computer right now.
Kerwin: Thanks!
Thanks Rasmus! I’ve made a concept sculpt in zbrush, rebuilt them in max and finally modified and detailed them in zbrush again. This was the aproach on all the HS stuff.
nellement: Thanks man!
ChillWill Graphix: haha, no, it’s perfectly normal! Thank you
Thanks Pedro :slight_smile:
Webhead, Thank you!
calum5ZB: Thanks man! On the tight it’s some sort of attachment on her skin that ends between the legs and on the side. I chose to add those dark lines to make the transition from the upper part of the body to the legs. On the back I felt that it would block the flow and that’s why I made it visible only from the front.
wethand: Thanks!
Brett :slight_smile:
zipfelklatscher: Thanks!
Captain Sensible: I’m afraid I can’t do that on my current rig. I had to decimate to 10% all the HS stuff that’s on her to bring it together. I think that I liked her legs too much, thats why I chose to keep them bare :slight_smile: Thanks!
Thanks Moni!
Hey Frank, thank you!

Freeze! It’s the gelato police. :slight_smile:
You get really weird ideas when you are working in 40 degrees C
He’s part of a police force that needs a constant supply of ice cream to keep active and in shape. He would probably ride one of these :slight_smile:

Same workflow max>zb>max>zb, where max is used for base meshes. I hope you like it.

Cheers!gelato_police.jpg1gp.jpgZBCTHUMB_01.jpg

Attachments

gelato_police.jpg

amazing work ! as always :+1:

i really like the detail you did all over this model .
can you upload a wireframe ?

Nice concept, Amazing sculpt…Love the folds in the uniform…

Great! Probably some renders from Max?

I like the character and specially the cloth wrinckles or foldes. Altogether this is a nice model…just keep it up :slight_smile: