ZBrushCentral

Unable to reconstruct Subdiv

Screen shot of the issue;

Cannot figure out the attachment thing for images keeps erroring.

http://i.imgur.com/mk5MX2D.jpg

Trying to make some low poly versions as I want to use this character eventually as a enemy in game using low poly + normal and spec maps.

Reconstruct Subdiv will only work if the existing quads can be combined into larger quads. This won’t be possible for some meshes (such as where DynaMesh has been used). The solution is to use ZRemesher to create a new low resolution topology, and then project the high definition details.

http://docs.pixologic.com/user-guide/3d-modeling/topology/zremesher/