I’ve sculpted up a high poly model, exported it’s lowest div and then reimported it to use at the beginnings of a retopo. Problem is that once it’s added to the zsphere the vertices don’t appear to be alterable - I can’t move or delete the verts on the imported mesh. New geometry can be added but then it also becomes imobile and undeletable.
It’s probably a simple fix, but I couldn’t see any obvious answers on a quick perusal of the forum.
Cheers.
