Sorry if I’ve posted this in the wrong thread, could a mod please move it to the correct thread if I got it wrong.
I’m (very) new to Zbrush, and have encountered a few problems while trying to adapt it to my uses.
First of all, I tried to import a OBJ from Cinema 4D, in which case Zbrush told me it has more than four sides, or something like that. With other software I can change the OBJ type to quads and it would probably work…
Another thing. I’ve noticed that many people do some rough modelling in like, Maya or Cinema 4D first, AND THEN import into Zbrush. Is that the way things are done normally? What if I just started to sculpt from scratch in Zbrush, would that work as well?
Thanks in advance!