I did this character for the indie game, The Nordic - Fimbulwinter. The concept is from the amazing Fagner Alves
I tried replicated what I did in the last work(cinematic Dwarf) in Real-time technology. But in order to understand more about skin, I modeled all the pores, wrinkles. and painted the skin.
I did all the modeling in Zbrush. Retopology, and UV in Maya. Texturing in Substance painter and used the Unreal Engine to put him in the game.
My artstation: https://www.artstation.com/evandrom









