ZBrushCentral

UHF-Head WIP

Hey markkens – finally posted that more detailed response to your earlier question on the GroBoto Lab Work Thread.

Here’s bit of progress on the sage (one of the blockHead series… see earlier posts in this thread).

Some work on the eyes, nose & ears – plus some overall sculpting of the head. Got started with the beard – still plenty left to do there. I want to tie it in better with the face. The beard forms that belong to the head mesh are mostly placeholder geometry at this point. I’ll probably replace/obscure most of that with additional subtool stuff.

I’d like to incorporate more tech elements in other areas – push this towards a ‘cyberSage’.

Need to fix the pencil neck.

Thanks for stopping by,
Darrel

My GroBoto/ZBrush Synergy Page:

GroBoto Lab Work

sage5-wa.jpg

[attach=112071]sage5-quad-sw.jpg[/attach]

Here’s the beard GroBoto base model:

[attach=112072]beardGrobObj.jpg[/attach]

Attachments

sage5-quad-sw.jpg

beardGrobObj.jpg

Oh, no…Trotsky meets Neuromancer!

I like it!

Hey markkens – thanks.
Yes, there is sort of a weird composite-Communist thing going on here MaoTrotskyLenin.

Anyway, here’s an update.
Still want to add more tech and give the feeling that it flows throughout him. This version has some general sculpting tweaks – but mostly the addition of the ‘cyberStash’ – sculpted from another GroBoto ‘bot’ mesh.

Best Wishes
Darrel

My GroBoto/ZBrush Synergy thread:

GroBoto Lab Work

sage7-wa.jpg

[attach=112289]sage7-wb.jpg[/attach]

[attach=112290]sage7-quad.jpg[/attach]

Attachments

sage7-wb.jpg

sage7-quad.jpg

Verry nice! The neck is much improved.

I’m trying to puzzle out what you did to change the surfacing…was that just a material change? Or some option shift in the GB unified skinning?

It looks like gels on the lights, but I don’t think Z does that.

Hint please. :smiley:

Hey markkens,

Thanks.
Pretty simple stuff re:surface…
Backed off the contrast in the matcap (less difference in the 2 intensity sliders, and less cavity detection).

Pattern is just an alpha (see attached image) used with the Standard Brush with both RGB and very subtle ZSub on – so the patterns are both embossed & darkened. It’s a GroBoto-generated alpha BTW – I will be making a few of them available as freebies here soon.

Other than that, a few Photoshop tweaks to help pull everything out.

Best Wishes,
Darrel

sageColorAdj.jpg

[attach=112342]latStripAlpha.jpg[/attach]

Attachments

latStripAlpha.jpg

To take a page from E. Cartman. :smiley:

Thanks markkens,

…Another GroBoto-built subobject for this guy – now he truly fits my stylized-ethnic-heads-with-weird-stuff-growing-out-of-them series.

Still some integration to do between all of the subobjects and the head… and I plan on refining the ‘headdress’ a bit.

The neck, is still a pencil… I know.

Thanks for stopping by,
Darrel

My GroBoto/ZBrush Synergy Thread
GroBoto Lab Work

[attach=112536]sage8-wb.jpg[/attach]

sage8-wa.jpg

[attach=112535]sage8-duo1.jpg[/attach]

[attach=112534]sage8-duo2.jpg[/attach]

Attachments

sage8-duo2.jpg

sage8-duo1.jpg

sage8-wb.jpg

Hmmm…the outer fan bands make it a bit busy, but the inner bands have got some nice lines.

Probably my own arachnophobia, but the business inside the back of the head doesn’t add to a ‘tech-y’ feeling…:smiley:

There is no doubt you have a unique style

:smiley:

good job

Hey markkens,

Yes - I hear you… and agree – it’s all a bit much. That ‘bit of refining’ I’ve planned for the headdress may help… i just dropped it in yesterday and did a few gross adjustments. I’m hoping that those refinements will let me keep all of that detail, but in a less self-competitive way.

I won’t know exactly what that will entail until I get back in there. That’s the fun part for me – ‘seeing with the media’ – just poking around until I find what feels right. I’m often amazed how relatively small adjustments can be the critical factors – even regarding the broad aspects like overall design & balance.

Fortunately tools like ZB & GroBoto have finally made that sort of interactive/exploratory approach viable in 3DCG – I appreciate and admire the plan-and-execute method that many brilliant modelers employ – but I’ll never work that way.

Thanks for the feedback,

Darrel

Hey Precast,
Yes, I can’t help but be unique. It’s the blessing&curse of the approach that I outlined above in my reply to markkens.

Thanks,
Darrel

Here’s the latest on the ‘cyberSage’…
Sculpting the headdress, seeking better form & balance – more variation in the thickness of the tines, fattened up some of the core elements, removed a lot of elements (branches running at odd angles that were just distracting from the fan-like forms).

Still plenty to do… but I may put this one aside for a while.

Thanks for stopping by,

Darrel

My GroBoto.ZBrush Synergy Thread:
GroBoto Lab Work

sage9-wa.jpg

[attach=112827]sage9-wc.jpg[/attach]

[attach=112828]sage9-Quad.jpg[/attach]

Attachments

sage9-wc.jpg

sage9-Quad.jpg

A Photoshop image based on my GroBoto/ZBrush sculpt (see previous posts on this thread)… painted right over a ZB render.

This is my reentry into digital paint after years of pursing 3D stuff. I have a love/hate thing with 3DCG. On one hand it’s magic – on the other it’s all too tight & clean, everything is overstated, over-delineated… ‘rendered’ is certainly the right word --little room for the viewers imagination to play a role.

So I’m jumping back in, learning to digiPaint again – trying to keep it loose and free – that’s what sings for me – the stuff I love in any medium. Art is best when it evokes rather than describes.

I’m a bit rusty & ham-handed, with Wacom painting, but already enjoying it.

My CGSociety Folio

My GroBoto/ZBrush Synergy Thread

Thanks for stopping by,
Darrel

purpleSage-zbc.jpg

Hey I actually loved both the paint and the groboto construct. In the construct I realy like how the tools dictate the form in a fascist dictatorship way. Definetely forces you to explorer new forms.
Keep up the great work.

Btw I tried Groboto but for some reason the ui felt so slow. I am sure it is in constant developement but is there anything I can to speed up. I tried on my macbook pro laptop , winxp.

Hey kursadk,

Thanks. Yes, It’s an interesting workflow, about to get more interesting as GroBoto evolves… Ha – now we have Fascism & Communism associated with this guy – must be the political season.

Your work here and on your Portfolio site is outstanding – love seeing the natural media drawing & painting… those are my roots too.

I don’t want to get into GroBoto discussions here so I’ll PM yor regarding that performance issue (common first impression/misconception – GroBoto is actually very speedy – just need to use certain options).

I did not mean political that is for sure :slight_smile: I just thought that the way the tool “Grobot” forces you to follow certain rules regarding creating a form is a form of dictatorship but in your example it totally turned into something interesting and actually has its own weight and flow.

And from that form to your current painting is a totally neat and senseful transition. I mean in the end you came up with more human emotion, in contrast to groboto version. Cool stuff.

Yes, I do understand what you’re saying …just thought it was a funny coincidence with the earlier ‘Communist’ comments on this piece (also not political).

Very pleased to hear that some humanity is coming through with the paint – something I have not really chased in ZB, 'tho a bit sneaks in anyway (other than GroBoto abstractions, the stuff in this thread is the first 3D modeling I’ve done in decades – and these are the first human forms I’ve ever modeled).

Paint is definitely a more fluid and intuitive media for me.

Anyway, I really appreciate your insights.

Keep up the great work. I am hoping to see more of your transitional paintings like this.

Awesome to see an art WIP thread of yours here. :+1: I remember those little bugs well from when ogling your art on braid.com and in Spectrum years ago.

Love the last painting. I know what you mean about 3D getting stiff, etc. I keep meaning to do paint-overs but always end up tightening up too much.

I have written also in the groboto forum, but I want to repeat you: Great work Darrel! Cant wait for testing the version 3!

Paolo