ZBrushCentral

UFC Fighter and a Cowgirl ..

awesome, really like the cowgirl!!

i´m falling in love… that cowgirl… great.

my vote for top row

Damn, samar vijay, that’s one sexy cowgirl.

If looks could kill :slight_smile:

If it wasn’t a holiday in the States today, your cowgirl would probably already be on the top row. Probably hit top row tomorrow.

The fighter is also awesome. I’m curious how you created/rendered those rivulets of sweat that are running down his body?

Dam thats just plain awsome…Im in love with ya cowgirl lol.Shes so good:).the details are amazing.Love her 6 shooter and holster the whole look is wikked cant wait till shes textured,Top row …awsome work…

sahweeet, very nice! i love that cow girl. can you show use the textures and spec map of the UFC Fighter, im interested how you got that wet effect, im assuming its all in the spec map?

definetly love the cowgirl, and to be extremely picky i love her right hand! dont get me wronge now im not one with a hand fetish :stuck_out_tongue_winking_eye: but seriously the right hand’s gesture is so very subtle but well executed ^.^

Over all i like the costume design aswell, can’t wait to see her textured and maybe later on rendered ;D

your best yet, congrats on finishing the UFC guy! :+1: :+1:

Top Row for me too! the cowgirl is really well done! Very cool design too! Awesome work!

-Fabian

omg, we all wanna marry her now. :lol:
It´s just perfect, great.

mmmMmmmh :slight_smile: I love the back of the cowgirl.
More screenshots / render please ! :slight_smile:
Would it be possible to do some step by step or just shots of the evolution of the sculpting?

Why isn’t this top row already?:smiley:

Great job it’s all excellent, the sculpting for both especially the cowgirl, and the texturing / rendering of the first one, especially the skin and sweat etc.
Your best work yet
Keep it up! :+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:

love the girl - great job! There’s something about the guy’s face that’s bothering me a bit but I can’t put my finger on it :confused: But the girl totally deserves top row! :+1:

What a sexy cow girl!! great models!! :+1:

Superb models !! Simply amaging :o

thanx so much for the replies and appriciation people, m glad u liked my works…

@DDS - thanx my friend… it wouldnt have been possible without the knowlage u gave me…

@ Zeth09 - Hand fetish ; hahahahahaha tha was funny man :stuck_out_tongue:

@ Intervain - hello miss… thanx for the reply… well i finishe dthe whole model in a hurry so didnt went in too much details :(.
but m glad u liked the cow girl :smiley:

@ nerveink - thanx man, yes i used a lota hard surface stuff on the cowgirl for that i used 3dsmax…rest was all done in zbrush.

@ goldenry - thanx man, great to hear that ur a fan of UFC too…
ur right the octagon is a bit small as companred to the fighter… i did it on ppurpose to make things fit in the camera…

@totyo - thanx man… i m posting some shots with this reply… and just gimme the brief what u wanna know i mean in step by step thing… i will post that too…

so herez some shader setup and some texture i used on the fighter.
for the spec map what i did is fmade a layer with whiite grains so that it give skin pores effect and took some splatter and liquids drops images from www.cgtextures.com and played with it in ps untill i got the desired stuff that i wanted…

these r the textures i used in the process…

this is the sss material setup

and this is the lighting setup for the scene. nothin fancy in it. just basic 3 point lightin with a extra fill light and final gather.

herez the shots of the cowgirl. i made the basemesh and all the hard surface stuff in max and since i worked on the posed model it was a bit time consuming process :frowning: but neways herez the screencaps…

do lets me know if ne1 need to know something more abt the process… meanwhile happy Zbrushing…

Cheers.

mapspk3.jpgshaderit8.jpglightsetupzv9.jpgcowgirl1cg0.jpgcowgirl2ny0.jpg

Attachments

shaderit8.jpg

cowgirl2ny0.jpg

Hi awesome work, again, like I said, and thanks so much for showing process!

But one question: it’s general, but how do you bake AO to a map like that using normal map etc, or maybe if you have link to any tutorial or anything. I use maya and MR so it may be different, I just wanted to figure it out instead of using AO on low poly model all the time when I have normal map.

I look forward to more work from you! Cheers :smiley:

Wonderfull work, they are both great. Got my vote for top row, love the cow girl.

Top Row…

Love the cowgirl!

Good materials on the UFC Guy.

Cant wait to see her with Mats…

excellent! cowgirl is wicked :smiley: :+1:
love it-

Wow man… this is great work!! I love the texturing on the UFC fighter - good job with the sweaty look!

The cowgirl is very kool too! Love all the accessories and detailing. Really nice sculpt! Keep it up!

I’ll definitely be following up your posts in the future… 5 stars!

Bless.
_T