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Tychus (scII) 'nose art' girl (translucent nudity)

Hello everyone!

Since Starcraft 2 came out, I've had at least two people comment on the character Tychus Findlay's armor 'nose art' pinup, mentioning how it would be great desktop wallpaper :) Well, it seemed like a good way to play around with some of the new ZB4 features, so I went about granting their wishes. The reference material was a blurry screenshot of the the character's shoulder, so I fudged a lot of details, and the original art is created by someone at Blizzard. This is just a poor copy. :D Please let me know what you think, or if I've bungled something that should be fixed *edit -- hit the submit button too soon sorry*

edit2 – posed the same ‘other view’ twice, fixed to show a new one

[[attach=213752]tychusgirl_final.jpg[/attach]]tychusgirl_final.jpg

a couple of other views
[[attach=213753]tychusgirl_profile.jpg[/attach]]tychusgirl_profile.jpg
[[attach=213754]tychusgirl_view2.jpg[/attach]](javascript:zb_insimg(‘213754’,‘tychusgirl_view2.jpg’,1,0))

closeup of the gun
[[attach=213756]minigun.jpg[/attach]]minigun.jpg

Thanks for looking!

-oof

[![tychusgirl_thumb.jpg|140x80](upload://9j8ljpGyegNpNRxwWdg8KIdGrWJ.jpeg)]

Attachments

tychusgirl_view2.jpg

thats so badass! maybe see how she looks with her eyes a little smaller and more towards the center?

It’s a fantastic piece of work… I just can’t work out what her right arm is doing.

Was this 100% ZB4?

This is superb… deserves a photo-real render, though. Look at Modo, etc.

Put something under her right arm, it has to be leaning on something.

4 stars. Keep going!

:+1: :+1: :+1: :+1:

great stuff! Nice everything! No crit here, just kudos.

Michael – thanks! I’ll give the suggestions a try and see how it looks!

curtmantle – Thank you. I also can’t work out what her right arm is doing, Its like that in the reference :slight_smile: I’ll try to figure out something to do to make it look less uncomfortable.

Yes, its 100% ZB4. I started with a modified version of my base mesh (also done in ZB with retopo in topogun, see more about that here).
ZB4 features I used:

  1. Shadowbox for the spade, and one or two parts on the gun
  2. tons of clip brush – the gun is almost entirely clip-brushed primitives, also used it on the spade
  3. contact points for subtools
  4. BPR rendering shadows and transparency
  5. fresnel shaders
  6. Local mesh zsphere chain for the bullet chain (not sure if its zb4, but I never noticed the feature before)

also tried to use BPR AO, but it wasn’t adding anything to the final product, and also SSS, but I couldn’t get that to look right without being too dark or too much like candle wax. Gave up quickly trying to use fiber materials with the hair too :slight_smile:

Eric – Thanks! production rendering isn’t my bag… I haven’t figured out how to get results better than the BPR. I’ll give it another shot with this model, I really should learn sometime! Will be a lot of work getting things into another app – the polycounts here are just plain silly and I’ve not done any retopo.

Yep, her arm is looking more and more unnatural as I look at the images. I’m not sure what to have it leaning on… open to suggestions :slight_smile: Of course, if I fix that then you’ll notice that her leg (both actually) is floating, and there’s NO WAY she could be so daintily holding that massive gun aloft with one hand :lol:

Weirdy – Cool, thanks for looking and the kind words :slight_smile:

Very sexy!

outstanding posing! Sexxxy Hot man!
Great!
:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:

Thanks Ardox and Derek! Glad you liked it

Its just great piece of work. Congratulations man. I really like your work.
But I think u shold make her shin a little bit longer. The rest is just perfect! :+1:small_orange_diamond:+1:small_orange_diamond:+1:

from the screenshot I found it looks as though she’s holding a cigar

Maria – Thanks you, and I’ll look into your suggestion on the shin – I think I perhaps lost some length during the posing.

Squidinc – you might be right! that would make a lot of sense. Still can’t see it in my ref though (or the other screenshots I just looked up) just looks like a blurry shadow in her hand :slight_smile: Thanks for pointing it out though, at least I have an idea what to look for now when I go to improve the arm

Made a couple quick changes to this – added a cigar to her hand that is more true to the original and gives a purpose for her right arm. Also tweaked her eyes and shader to bring them closer to natural proportions.

Still all in ZB, except a wiggle of the brush in photoshop to create a bit of a smoke trail from the cigar. I tried using bpr transparancy for that, but no dice. (plus since I’m already using transparency elsewhere, I can’t change the settings anyway).

Please let me know what you think!

[tggirl06b.jpg]

Great work man !

You know, I love it my only crit for you is I get no sense of weight in her hand with the gun and her arm holding the Cigar seems awkward and not relaxed holding the cigar, it seems very stiff. The girl is absolutely beautiful but if you can give her a sense of being relaxed and weight to the gun I really think this image would just be Fantastic!

Great Job oofnish! I loved the idea and the girl. I agree with Lordrych, this arm looks very heavy to be holded like that. If you bend more the fingers, to give her more weight tension, she will stay better I guess.

Thanks for sharing

magalhaes – Thanks for looking, glad you liked it!

Lordrych, Bruno
– thanks a ton for the comments! I agree both arms need some more tweaking to really achieve a comfortable pose.

The stiffness in the cigar arm is probably fairly easily fixable, but giving that gun holding hand the appropriate sense of weight is likely to be a challenge.

Might have to rework the gun entirely to give her a legitimate place to hold it! Higher tension in the fingers and wrist might work, I’ll give that a try first.
Thanks again!

Maybe it is just put some tension in her muscles and as you said strain in her fingers to show weight…and as you said have her hold it like it is heavy

One more shot at making this look a bit more natural – had to depart from the pose in the reference, but to me it looks less stiff this way. Tried to just relax the arm and wrist at various angles and change the grip on the cigar, but it wasn’t buying much.

Also tried some tension in the hand and (mostly hidden) arm muscles for the hand holding the gun… I think it helped, but please let me know how it looks now! :cool:

[tggirl07.jpg](javascript:zb_insimg(‘214850’,‘tggirl07.jpg’,1,0))

Thanks for looking, and sorry for those who are sick of seeing this pic:)

That looks great, it also seems to balance it out a lot better too with her hand tipped the other way!