Hi,
I have two .ztl files, one ranging from level 1-4 the other one technically ranging from level 2-5, but it is obviously called 1-4 inside zbrush.
The 2-5 file basically has another division at the higher end but lost its lowest division due to a mess-up.
Now I have all the details in level 5 that i want, but I cant generate a displacement map properly as it is missing the lowest level which is the level I have inside Maya. Basically the lowest level is one division up from its original state.
I want to generate a displacement map from level 5 to level 1, i.e. need to somehow merge the two files. If I divide the 1-4 model one more time, it has exactly the same poly count as my 2-5 level so i was thinking some sort of morph but I am unsure as to how to approach it. Can anybody guide me through this? Much appreciated!!!
Thanks