I am a bit confused as to why there are two different texture menus.
Could some one please explain the difference between the two? (The one at the left (in default menu layout) and the one at the right under the drop down texture menu?
I have noticed a few things so far. I will refer to the texture selector at the left as the “Original” and the one under the drop down menu as the “new one”
#1 The Original will not apply or remove the texture from the model.
#2 The Original is used for importing and exporting textures
#3 To load the texture on the model it has to be imported using the Original texture and then click Clone Texture, and then select it using the new one texture drop down.
#4 I can’t Polypaint after loading the texture map. It must be done on a new blank texture. It will not work with either the Original or the New slot.
I am trying to load a texture map, and then paint additional details on the model in zbrush (while loaded in the new texture drop-down), and then export that map.
Any help would be appreciated. Thanks in advance.