ZBrushCentral

two questions

1.how can i sculpt symmetry in HD when the area im sculpting is out of the viewable area.

  1. what is the best way to re-project your sculpt back into a retopologized mesh. project all never seems to work.

thanks
G

Hey,

To sculpt HD into an area outside of the circle, just press A in the background space, wait for ZB to process then press A again in the center of the new area in which you want to sculpt.

For project all, you must experiment with the various settings to get an accurate result.

Good luck.