Hya Everyone!
{Grinning at Zber!}
I have two (I know, two is an understatement) problems:
The first one I think might be a bug, if I have “BEST” selected in the render pallet and I hit the BPR button I get a very bad render its sort of like outlines in flat colors yet it takes a long time.
The second problem is more a user problem, when I am making something in dynamesh any thin area just keeps getting smaller and pointer as I work making the resulting mesh somewhat useless and un-sculptable.
In this case a little curl of hair. How do you keep dynamesh from doing this? is it just a mater of never making things thin?
Render Problem:
Dynamesh problem:
Thanks!
Mealea
Attachments



It looks like it’s a ‘Flat’ render.
Your hair curl has very little surface geometry, making it difficult to properly map and remesh. You’ll have better results at higher Dynamesh resolutions. That said, I’m not recommending anyone start at high resolutions. Instead, simply avoid using small extrusions until a bit later in the process, when you have a higher poly count.