I am just starting zbrush and I am watching the digital tutors into to zbrush 3 but one thing that is throwing me off considerably is that the left side of the zbrush panel is not the same as the teachers. On mine I have a globe with a swirl raised on it that represents the standard brush. Click on it and get plenty of brushes but it’s missing one he is using frequently called the tweak brush. Is this renamed in 3.1? I think he’s using 3.0 but I am not 100% sure. The UI is confusing enough added to the fact I am using this on a mac thru paralells which means it’s throwing my hotkeys out of wack as well.
In ZBrush 3.1 the Tweak brush was renamed to Move so as to be more familiar for users of ZBrush 2 and earlier. It’s in the Brush palette; just called Move.
And yes, he’s using 3.0. I assume you’re watching a DVD or something? If it’s a live instructor, tell him to make the free upgrade to 3.1!
Thanks yeah it’s the dvd. Seems like there was a fairly big interface change going from 3.0-3.1 as allot seems to be diffrent. Add to that the fact that this program is laid out demented and it’s a trying thing to learn for sure. But after looking at the work others are doing with it I think regardless it’s gonna pay off big when I do if I dont wind up in a straight jacket first.
ZBrush 3.0 had a QuickStart UI. It was meant to allow you to jump right into the program with only the stuff that is most often used for modeling.
This proved to be a dead end, though. Partly for the very thing that you’re talking about in this thread. We quickly saw that when users learned ZBrush on the QuickStart UI, they became trapped by it. When they eventually were forced to leave that UI in order to make use of features that weren’t present in it (like painting or some advanced modeling features), they found themselves in an alien environment.
Sooner or later, all users have to learn the “real” UI. So it came down to the question of, “why make users learn two interfaces if they want to master ZBrush?” There’s no logical reason for that, and QuickStart was removed when we released 3.1
With practice, you’ll quickly get the hang of ZBrush’s UI and likely come to appreciate it for its logic. There are actually a LOT of illogical things about the so-called “standard” interfaces, but you accept them simply because it’s what you’re used to. ZBrush’s interface was designed specifically to allow the maximum efficiency when you’re using ZBrush. You’ll be surprised by how quickly you can work once you get the hang of it.