Turing machines - Alan Turing

This is a personal project that I had started modeling in Cinema 4D. And in the middle of the way I decided to finish in Blender. I used Substance3DPainter to generate the textures with UDIMUVs. Shader, lighting and final Cycles render in Blender.
more details:

So what does this have to do with ZBrush?

1 Like