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This was a real time game model I created for the dominance war II challenge. He weighs in at exactly 5,994 triangles. Base mesh in Maya, texture in Bodypaint and Photoshop. The idea of the competition was to create a “shadow” a character that would destroy the other factions or in this case forums that were competing. I was on CGCHAT, you can see the letters CGCHAT in the middle of his head, and our main enemy was polycount, their logo being the green smiley face, or the planet my creature is tearing apart. 
C&C welcome and thanks for looking.
-Kick
](javascript:zb_insimg(‘53651’,‘Concept_Sheet_Steve-Kick.jpg’,1,0))

