Hi,
I’m not used to using Polypaint in ZBrush, I’m old school Photoshop user. I wanted to add in a tattoo for a character I’m creating. Of course his UV seams go right down the middle of his back so I had no choice but to attempt to use Polypaint for this. I watched a few video tuts and got the gist of this. When I was through apparently all I had to do was under the Texture Map> New From Polypaint. Well all that happens is that the original skin texture I had created was loaded back and the tattoo that I was so happy with went “POOF”. Control Z brought it back so I’m OK for now. So I looked over the tutorials again, nope, I was going about it correctly. So does this newest upgrade of ZBrush have any known bugs like this? Or has the technique changed?
Let me know asap please,
thanks,
Richard


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