In PhotoShopCS4, it is possible to import an OBJ model and render it live using the red blue anaglyph method, allowing a person to view their model in true 3D while rotating in real time. This provides a much better sense of the volume you are sculpting. If I could sculpt in ZBrush using the Nvidia 3D functionality provided with their recent cards, or using the method PS4 does, I would surely wet myself.
Many games work with this, is there any chance this will be posiible in ZBrush sometime soon? Is it possible now, and I just dont know how to do it?
Steven