ZBrushCentral

True 3d mesh dislpay???

Is it possible to see an object’s surface in a non 2.5d View? There is a Display issue with the subtools. My guess is that ZB is trying to optimize the display speed.

I have two subtools: Elbow Pad, and a Sleeve. The Sleeve needs to be tightly wedged under the elbow pad. I nudge a tiny portion of the sleeve under the surface of the elbow pad, it seemingly looks fine from one view. Then I rotate the camera, and i see the shirt is still interpenetrating the surface of the elbow pad. I can keep going back and forth between angles of view, But its extremely annoying. It makes me second guess Zbrush’s ability to “correctly” show what im working on. Is there a setting i need to enable to correct this display issue? Any help would be greatly appreciated.

ZBrush 4.0
Quadro FX 4600
8gb Ram
3.2 quadcore Proc

Attachments

ZB_BadDisplay.jpg