Ok, here goes. I recently updated Zbrush with the long awaited upgrade. However, I have tried to export both my texture and normal maps and I am getting some very strange streaking and seam lines. I UV mapped my character ahead of time. I am exporting my normals at the lowest subdivision level with it set at Tangent. I don’t know why this is happening and I’m hoping somebody else may have had this happen too. Any help is greatly appreciated.

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