ZBrushCentral

Trouble with NoisePlug...sigh

I’m having yet another issue, this time with NoisePlug in the Noise Maker Window. Whenever I click on NoisePlug, my screen gets minimized and I’m not able to get it back to it’s initial configuration unless I close and restart the program. Restarting my computer doesn’t help. When I resize my window to fill the screen, the entire UI is still modified, looking smaller, even my camera view get’s shrunk and doesn’t fill it’s normal space onscreen.

Any one have this problem? (I’m thinking I probably just need a new computer as the one I’m using is old and barely able to run ZbrushCore)

What operating system are you using? Are you on Windows or MacOSX? If your computer is old then it is possible that it is outside the system specs for ZBrushCore. (If you are using a laptop then possibly the display dimensions are too small to properly display the NoiseMaker window.)

Hi Again! I’m using Windows 10 on a somewhat old, 15" Dell precision laptop. From what I recall, my computer was still able to fall within the ZbrushCore minimum requirements. The only thing I’m not certain about is my processor (I don’t know them as well as I should). It’s listed as an: Intel® Core™ i7-2860 QM CPU @ 2.50GHz 2.50GHz). I have 8 GB of Ram, and my system is listed as a 64-bit operating system.

As for the size of my screen, the NoiseMaker window shows up fine, it’s just when I hit the NoisePlug button, it snaps down to a smaller view, where I cannot get it to go back to it’s initial dimensions, even after closing both the NoisePlug and NoiseMaker windows.

Your system looks OK, except the display resolution may not be enough. The minimum required is 1280x1024 monitor resolution. Do you have that?

It sounds as though your screen is trying to compensate for not being able to display the noise plug window. But I don’t know why that should happen. (It may be a Windows 10 thing…)

My Monitor is set at 1920 X 1090, which is it’s recommended setting. But yes, the issue is persisting. It wouldn’t surprise me at all if this was Windows 10 behind the glitches.

Hi There,

I am also having this problem, I use a 4k monitor and r8 is fine for me except for one annoying bug where the surface noise plugin (NoisePlug) resizes zbrush and makes the interface tiny and unreadable. Haven’t found a workaround or a fix for this.

I am running Zbrush on a two monitor system under windows 10. Zbrush runs on my cintiq at 1680x1050 and my second monitor is a 4k running at 3840x2160, each monitor is powered and hooked up to a separate Nvidia 1070 so no GPU is being strained.

All UI elements scale correctly between monitors except for when I click on the noise plugin, all works fine until I choose the tab that brings up the presets, that window will pop open on my secondary monitor (4K) despite zbrush being full sized on the Cintiq. Once that happens the UI resizes on the cintiq and I can not get it to come back despite minimizing/restoring etc.

Do you know of a way to lock a popup window to a single monitor?

All help will be appreciated. Thanks.

Ok after some researching and right clicking on the desktop icon for ZBrush, under properties there is a tab called compatibility. Click that and you get some options. I turned on Override high DPI scaling behavior scaling performed by and than I chose system from the options provided.

Now when I turn on the noiseplug and hit edit and choose a preset the window still opens up on my secondary monitor but this time the UI does not re-scale and everything is usable.

Hope this helps anyone else who is having this issue.

Cheers.

Awesome! It worked! Thank you friend!
Tech support had told me that this was a known issue, and at the time didn’t have a fix…looks like they should add you to the payroll :+1: