Hello,
I bought ZBrush over a month ago and can see how it is the best 3D software out there. I’ve been using Maya for the better part of a decade, but even having watched all the ZClassroom videos can’t seem to make a simple wheel in ZBrush.
I have a fairly basic understanding of how things are done in ZBrush but unfortunately am not able to put them to use. I was looking through the included documentation and saw a tutorial that would do exactly what I need to make a wheel for a project I’m doing, but I couldn’t get to work. Below is a screenshot of what I mean:
Firstly, when I do the clip curve, the inner wall of the circle is jagged. I’ve tried using the smooth brush with radial symmetry to clean this up (which does work), however it ruins the shape by making it curved inward when I would like it to have a hard edge. Using the hPolish brush also produces a similar result. Below is a screenshot of the initial clip curve result followed by the smoothed shape:
This object is also 231K polys, which I feel is excessive but at this point I would just like to be able to successfully model in ZBrush
Thank you for taking the time to read this and I truly appreciate any help that can be given.
Sincerely,
Adam Lawton