Ive been trying to figure out normal projection in zbrush for a while now but Im still running in some problems.
Here’s what Ive been doing:
I first of all open the high poly mesh Ztool so I can use the “capture current mesh” option but Zmapper will not launch if Im on the highest geometry level, forcing me to use the second highest instead.
Zmapper will also not launch initially if the mesh sub-div level is greater than 500k.
The normals simply must be projected since my base model didnt have enough geometry to be sculpted properly in Zbrush for optimisation reasons.
Any ideas?