I’ve been working on this character for a while now and it’s come time to dupe the glove and boot, but for some unknown reason I am unable to do it with this particular model. I have no problem with other models of mine, but something is different with this character.
I clone the tool which then appears in the tool palate. I append the cloned subtool to the model and it adds it to the subtool palate, but the tool icon in the palate is blank and the tool itself does not appear on the model. No polys are hidden or flipped. When I mouseover the cloned subtool, it shows that the tool contains the same polycount as the original, but it just doesn’t show up on the model. Very weird.
I’m running ZBrush 3.2 on a quad core Mac with 6 MB RAM at work and an 8 core Mac at home with 4 GB RAM. I get the same problem with each machine. I get this problem with every subtool on the model, but I’ve only included one subtool ( a low poly glove) in this attached zip file.
edit - I forgot to mention that I have tried to export the subtools as obj and dxf to import into another app like Modo or Lightwave, but they don’t appear there either.
Any ideas on a solution would be greatly appreciated.
I had the same problem with invisible SubTool on OSX32r2 (as soon as I appended a SubTool it disappeared right after I started editing it and then every SubTool disappeared the same way…)