Hello! I’m a photographer and a 3d artist.
Several months ago I’ve started learning ZBrush, and this is my first “serious” project I’ve done with this great piece of software over last weeks.
These are guards from Tsutomu Nihei’s “Blame!” comic, which I really like.
I thought it would be great to sculpt one of its creatures.
In the end there are two…
These symetrical characters appear in only several frames in the second book from the series.
Some critics could be really helpfull. I had to resolve many initial problems , but now things are going really well between me and ZBrush.
The low-polygon modelling and UV map distribution, as well as rendering was done in Lightwave3D.
I have finished an art school in Spain and I have experience as a modeler for computer games.
You can hire me as a modeler/texture mapper for on-line projects.
Regards
Dani
My other thread: http://www.pixolator.com/zbc/showthread.php?t=34941