if we have model with few polygons usualy in sculpt mode I click on the model with shift + ctrl and all the other polygons get hiden,and only those on wich i click are left visble,in the same way when i’m in transpose mode i start to make a pose for the model and i want to hide the other poligons i click on the model with shift + ctrl but nothing hapens ? in zbrush 3.5 it worked fine,is there a way to do this in zbrush 4.0 ? or how i can do this actualy?
Thanks

