Hello.
Iv had this issue for some time, and keep ignorring it, but its realy slowing me down, and causing more work to be done.
I have fingernails made as seperate meshes which are in not subtools, they remain merged with the character. Every time I want to pose a finger I have to keep unmasking each finger nail as by default Zbrush is not masking it. This happends for eyes, teeth and any other objects that isnt part of the same mesh. Is there a feature or way around this for Zbrush to treat the mesh as one complete mesh?
Thanks.
