ZBrushCentral

transpose issue

Hi guys,

I am new to ZBrush. I have an issue with my model. I am trying to use the transpose feature to pose the model I created. Every time I try to bend the leg of the model, other parts of the model get affected even though they are masked. It happens only with the legs, and no other part. Does anyone have a solution to this issue?

there either isn’t a complete mask on the object
or the scale is either too large, or too small

to check the scale
tool>preview>Your model should fit in that window
if the scale is off
tool>deformations?Unify

to check the mask…
turn on the flat shader and check for missing areas on the mask (your RGB setting also effects the opacity of the mask you’re painting)

Thanks goast666

I guess it was the masking issue. The flat shader definitely helped in the process. Also, I didnt realize, I had to go to the lowest subdivision level to adjust the pose so that it doesnt affect other parts also.

Thanks again

ZBrush rules!