Dear all,
Is there a shortcut to turn off transperancy in zbrush. I ask because for some reason I cannot view the transperancy button in the viewport. I know where its supposed to be located (i.e. on the right hand side, not in the tool palette, but more centrally located on the side, near the bottom of various other icons like perspective). If there isnt a shortcut, would anyone know of a way of being able to turn it off.
Secondly, I’ve been playing around with decimation master, and i love it. However, as a result of it converting my mesh into triangles I am no longer able to reduce the subdivision levels. Is there any work around to this. I work in a production environment, requiring low base meshes to be imported into blender and then displacement mapping to be applied to them.
In additon, as regards for my previous UV unwrapping thread, im still working on it.
many thanks in advance,
Ash