I want to render out my model with a transparent bg.
is the only and best way to render out a mask as well?
I have googled and searched and read the manuals but can’t find ny documentation.
yeah you have to render out a mask. If you’re rendering an animation you’ll have to do a render of a black background, everything else filled with white and flat shader. You could do the flat renderer, but that won’t use any AA settings if you’re rendering the main image with BPR
Seems like one for the zBrush team to add in the next release!
Thanks for your help. still lovin’ it.