When I retopologize, existing surfaces and new vertices on the opposite face are still visible. Thicker regions in the object aren’t as transparent. So obviously there is a setting somewhere to control the transparency. I don’t want this transparency because it causes opposite vertices to be picked by accident. Where can I change this transparency setting? Is this behavior described in the documentation?
I find the ZBrush doc really sketchy in general. Yes there is a lot of info in the forum and YouTube. But one has to wade through tons of irrelevant material, including stuff that’s not even related to ZBrush. I understand it’s hard to write good comprehensive documentation, but with the Wiki structure I would think it’s easy for the support staff or gurus to update the doc whenever a poor novice like me points out how difficult it is for us to find info for certain topics.
