Hello!
Starting to get back into ZB. Forgive my ignorance here, but I need to transfer the texture of a femur to a hi-poly femur object that was scanned, i.e. and actual femur. They are very similar and I was hoping that I wouldn’t have to repaint using spotlight.
Can anyone point me to a technique or tutorial to accomplish this. I’m thinking polypaint could somehow do this, but the object B model doesn’t have UVs. Will some of the new features in ZB4 accomplish this?
Thanks,
ernia