Hi,
This may sound like a stupid question, but hopefully some one can point me in the right direction. I have been sculpting a head and happy with the detail that I have. But I found that I had some merged vertices in the mouth, So I exported out the mesh at its lowest res. Fixed up the problem, now I want to transfer the detail to the new mesh and then carry on sculpting. When I have my ztool with the head in it, and import the new mesh ,it does ask to transfer the hires map to the new map, but when I say yes, its transfers but then I am unable to sculpt the new mesh, Its seems locked to me?
Can anyone help me out?
Thanks