ZBrushCentral

Training scene

This is the last scene i’m working on, there is the zbrush document and some closeups from 3ds max and substance painter, i made pretty high res textures and scene is pretty heavy on polycount too, so i ran into a problem, i dont have enough ram, so i guess ill have to make a separate scene for close ups and one where i can render everything at the same time.

Attachments

3.jpg

1.jpg

shoes.jpg

shoes2.jpg

what are you using for the cloth and hair ? nice work by the way! love the strong lady :slight_smile:

thank you, I did the clothes on marvelous designer and hair is fibermesh, wich i’m going to have to re do since is like 6 million polygons, the problem is i don’t really know how to make quality low poly hair, haven’t found a good tutorial on it.
also since i’m making textures in substance i want to render PBR in max, so it’s ART renderer with the new physical materials, and they don’t seem to support hair and fur, or at least it didn’t worked for me, so i’m stuck.
5.jpg