Hi, I’m totally new to ZBrush, but I’ve been in 3d for a very long time, and I’m having some difficulty getting started. I’ve watched most of the video tutorial, but I can’t seem to find what I’d like to do specifically, and I’m pretty sure ZBrush is made for this kind of thing.
Basically, I have a textured model in 3d Studio Max (2010), and all I want to do is bring it into ZBrush, paint on the existing texture (or a new layer) a bit, and then export it back into 3d Studio Max.
I’ve tried uzing GoZ with Max, but something about the newer dotNet version not installing into Max 2010 or something…? I don’t know. All I know is when I load up Max now, I get an error that says, “-- Runtime error: dotNet runtime exception: Invalid directory on URL.” I did some searching.
I’ve exported an obj with the materials from 3d Studio Max using the using the ZBrush settings. I can import the obj into ZBrush, but all I get is the `red clay’ version. I can’t see the texture or anything. I’m imagining I’m supposed to use the Spotlight to paint on it, but I’d really like to be able to see the existing texture while I do that, and I do not want to use PolyPaint. I’d like to paint directly onto the existing texture, or a new texture layer using the same UVW map.
I know this must be some simple thing, and I’m just missing it.
Thanks in advance.