ZBrushCentral

Tortle Rider WIP.

Ufff, amazing work! Congratulations. That breakdown is really useful, thanks for sharing it :wink:

@dylanpanther : thanks a lot :). For the Flat color pass you are right. I use flat color shader, and apply pure color to differents parts. Then do a BPR render without shadow and AO, that’s all.
@SolidSnakexxx : thank you very much, i love your work !^^.
@Vizzart: Hehe, thanks you :).
@Santis: thanks for comment ^^
@Clato Verata Nictu: thanks for comments, i hope it will help.

Here is a little update around an old sculpt. Trying VRay.

thank you for sharing your awesome breakdown!!
also nice render on your last post is it colored yet??

Thanks for sharing the breakdown. So usefull!!
Really cool sculpts!:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:

Whoa dude!

your “old sculpt” is really, really awesome! I really dig the turntable and complete style…has kind of a Darksiders II feel. Inspiring to say the least…:smiley:

Great sculpts felon, and thank you very much for the breakdown process. It is extremely helpful .:+1:

I just wanted to stop by and say thanks for the compositing breakdown. It really helped me out!
And I love your style! Looking forward to seeing more :+1:

hey felon thx for the break down, can you plz expalin a little bit your process of sss shader and brp render setting.

Hi everyone. Well…i have discovered Skyrim few days ago, and i have seen all Mod people are doing for it, so i thought it could be fun to create my own sword and shield :).

I have started with the sword, (some little part of texture to complete), and i have my idea about shield to fit with the sword. I have start it, but it’s still really WIP. I will update shield when its done, and i will update later when i will have export everything ito the game (hope it will work) :).

Here are a Zbrush/no texture/ textured (marmoset) model :

Hi everyone. There is few weeks i have post a sword around a Skyrim project, create a sword and shield set and try to play with it in Skyrim (for fun).

Well i havn’t be able to work last time, but i finally done the shield, and correct some texture problem from the sword.

Here is the final version. Hope you like it, critics and comments are always welcom :). Screenshot are from marmoset / no comp exept for the background.

Dragon Slayer Sword.
Sword_compo_low.jpg

Dragon Slayer Shield.

Sword_shield_compo_low.jpg

These are very nice and very detailed.

Well done. Really nice job with the organic to hard surface. Was the shield and sword all ZBrush?

Paul

Very nice.

Those weapons are really really badass! Clean sculpting and final presentation! Great job!
Impressive!
Can you post some textures breakdown?

hey, thanks for comments.

@ gabo1991 : Thank you.It’s 95% zbrush sculpt. Exexpt wings from the shield. I use the wings from sword, and some latice and bend in Maya to obtain the result i want, then re adjust and sculpt in Zbrush.

@Dantert : Thanks, i will try to do a breakdown for texture. When i’m texturing on photoshop it’s a little bit freestyle, but i will try to explain how i combinate differents texture for this result.

Thanks!! I’ll wait for it!! :smiley:

Hi all. Texturing The viking and had do few modification around design.

@Dantert : i still think about breakdown, it should come :).

Hope you like it. Scene and model are render in Marmoset.

love dat fishy sword and shield:D:+1:

Beautiful work and design for all the characters :+1: