ZBrushCentral

Tortle Rider WIP.

your work has clean nice flow !! great!!:+1:small_orange_diamond:+1:

Excellent work, i like :wink:

Really beautiful work! Outstanding! :+1:

Very interesting. Your modeling skills are great, maybe you could improve your texturing skills too.

Very nice model and design!

Flip yeah! I’m glad I stumbled upon this thread! I feel all inspired again to get to sculpting! all your designs are incredibly strong and the amount of detail you put in without breaking the flow and everything remaining smooth, it is amazing. nice work!

This stuff is way too cool, I love it all!! ^___^

Hi everyone ! Thanks for comments :).

@Coyotes_75 : You are right, i try to work more on texturing now :).

Here are the scene i have done for my character. I used Zbrush for modeling/ render and photoshop for comp.

Like the older one, here are 2 differents version of scene.

Hope you like it. Critics and comments are always welcome :).

Viking_vs_dragon2_2.jpg

Viking_vs_dragon1_2.jpg

Here are the basic scene before rendering:

Here was the first direction i have follow for the socle, but it doesnt fit with what i want to do so i remove all the objets behind the character.

Socle2.jpg

Awesome:+1:

great thread … rock on!!!:+1:

Good god

its amazing

Hi, thanks guys for comments, here is a new scene, with the same character. I have change the camera angle, rework on compotition, and work more on the background.
PS : I used Zbrush for the foreground, and vray to render background.
If i have the time i will post some parts of the process. Hope you like it :). As always, critics and comments are welcome.

I decide to call this :

THE CHALLENGER.

Black and white version.

Here is a higher resolution version.

THE CHALLENGER.

woww how have I not seen this thread yet… amazing works man I’m really enjoying them all. Great render on your last post keep up the great work! can’t wait to see your next work.

sweetness!

Hi again :). I have done some last modification, i would like a better balance between the point of interest and the rest.

THE CHALLENGER.

black and white version.

PS: tell me if the resolution is too high and not confortable too read, between preview and real post there is always some differences.^^

Hi again. Here is little description slide about the comp worklfow. I hope it could be useful for some person ^^.

ps: Sorry for my poor english too, it’s not really easy to communicate clearly what i want to say sometimes :/.

- Part of the principal passes i have used :


- Explication about how i used it.

Hey Felon2!

Really great work!

Could you please share the technique you used to make your “color mask” comp? Did you simply fill all the subtools with a color then use “flat color” material? Was wondering if there was a faster way.

Thanks!
Dylan

This is truly awesome!

Great, great result! I especially like the plastic/Action figure look. And thank you for the breakdown!

'This is so good!