ZBrushCentral

Topology & Rigging are missing.

Zbrush 3.1 (pc)

I wanted to give retopology a try, took my model, went to level 1 of subdivision. Switched to sphere 3d (which by the way automaticly shows up on the screen in edit mode) and in that moment these two options (topology and rigging) should show up in tool pallete.

Well, they don’t so either Im doing something wrong or I don’t know.
Any ideas?

Just select the ZSphere and not the Sphere 3D and the Rigging/Topology Buttons will be there :wink:

Doh. Thanks man. I knew I was doing something wrong.