Hola Amigos,
I have a question. How can I avoid the smoothing of a newly build topology? I’ve built a model in zbrush. I built up the new topology, but when I check the adaptive skin, the wireframe shows that the new mesh is smoothed compared to the topo cage I’ve built. Alas, this way I cannot really build new topology, because the resultes mesh will differ to the one I’ve built. I found it fristrating, that I followed a crease with my topology, but the retopologized skin has that crease on a different place due to the smoothing…