This is probably a common issue and a resolved one at that, but I can’t seem to find a solution for it.
I am trying to retopologize a mesh but I want to use most of the existing topology. So I duplicate my mesh and keep the first model at it’s highest division level and I lower the other model to the lowest level. I then go through the steps to retopologize, selecting my high res model as the model I will actually be retopologizing, and selecting the low res mesh as a topology “guide” to work from (using the “Select Topo” button).
The problem is that when I select the low res mesh to do this, its topology lines display underneath the skin of the high res mesh, so that not only cannot I not see thm, but I cannot select and modify them either. There are only couple points where the low res mesh protrudes out from underneath of the high res mesh, making it editable, but the rest are inaccessable. Is there anyway to get around this problem so that I can actually make use of the underlying low res mesh?
Thanks a lot