ZBrushCentral

Topology Issue

Hi,

I’m using ZBrush 3.5 R3 on Windows Vista;

So here’s the story. I was working on a model and before saving it I started to retopologize it… When I finished retopologizing it I realized I don’t have a model file to Append it to. Is there a way to take the mesh without any of the topology information and have something for the topology file to Append to?

Thank you!

Don’t you want to use Tool>Adaptive Skin>Make Adaptive to convert your topology into actual geometry?

I’m trying to recover what was underneath my topology geometry… If I can’t get the base mesh I don’t have anything to Append the topology geometry to.