ZBrushCentral

Topology Flow and Mirroring Problem

Ive posted this up here already, but i can’t seem to get the right solution to the problem I’m having

Theres a small problem I've been having which is probably a easy fix and I've tried everthing I can think of ,but feel like I'm gioing around in circles with this and can't figure it out for the life of me Between the (forearm and hand region) I misplaced the axis of symetry on my zsphere model so my topology for my anatomy is off so in the later stage.... I'm trying to figure out how to get the topology fixed on one arm and have it duplicated to the arm on the other side,but I keep getting problems and also my center line that seperates the body mesh is crooked so I need to straighten it out so everything will be even on both sides so the mesh will merge together properly Hopefully someone understands my problem and can provide me some step by step process that can offer a solution,I will provide screenshots if this does not make sense Thanx

First, it would help if you showed illustrations. This makes it much easier to understand the problem.

Second, rather than making new threads for the same issue (and in the wrong forum, no less!) it’s better to add to your previous thread. That way people can see what’s already been suggested that didn’t work. It will save a lot of frustration for everyone – including you.

if your model is symmetrical then it is an easy fix…drum roll… Only do one half of the model, then mirror it. You can weld these objects together messing with the settings in the import panel. You’ll need to mirror the object once you retopo, then use the pinch brush on the sym line to make sure the points are setting on top of one another, then export out, and import back in. It should make a solid mesh.

Then just project the detail.

To fix the center line, you’ll want to redo that section with sym on so it is right down the X axis…hope that helps