Hey Guys, I am really enjoying how strong the topo brush is…
and while I am working, I have a question in regards to the preview of the mesh… I see that when you draw on the surface it is very low poly… is there a way to preview the mesh in a high level like SubD level 2 to make projections easier to visualise… I figure since it uses curves, it should kinda match the curvature of the object…
BTW, GREAT RELEASE…
I was not expecting it…