I installed and activated the new version of Zbrush last night (4R4) and I’m loving the new functions. I have one pretty big problem though:
Every single tool that had HD geometry in it is now missing those HD subdivision levels. I noticed it first on my current project, an Warhammer Ork. It’s main body was made up of 6 regular subdivisions bringing it up to roughly 1.6M polygons, and then another two HD subdivisions taking it up to a total of 22M polys. I had quite a lot of detail sculpted into the HD geometry, and when I loaded the tool up in 4R4 that detail was gone and the tool is sitting at 1.6M polys and no HD divisions.
I have loaded up every tool I’ve created using HD geometry, and they are ALL missing their HD divisions. It’s just gone.
Anyone else having this problem? It’s a pretty big issue for me, seeing how I lost many hours of sculpting that now needs to be remade.
