I have a problem where I can not export 16 bit displacement maps. Neither from the displacement section in the tools menu or with the multimap exporter. When I check the 32bit button, everything exports perfectly but if I uncheck the button I’ll get a error telling me that I have probably too complicated object and that I’ve run out of memory and then zbrush crashes.
My specs:
Amd Phenom II hexcore 3ghz 1055t, 8gb ram.
According to the mem section in preferences I should be able to have up to 21 million polygons. My model is around 12 million polygons and yet I run out of memory? I’ve tried putting Undo levels to 1 while I export with the same results. My compact mem setting is at 4096.
I found this a bit weird. Shouldn’t 16bit export just fine if I can export a 32bit map?
Thanks.