I have a problem
I’ve been sculpting some figure for many many hours, but instead of sculpt it in higher subdividion levels, I’ve been sculpting in 1st using DynaMesh to bring resolution to 128. Now I have problem, because when I’m trying to pose it using Zspheres, instead of bend softly it creates some kind of faults. I think it’s because resolution is too high, when i tried it with resolution 20 instead of 128 it worked perfectly. But I don’t want to waste so many hours to drop it to low res, then create subdivision levels and sculpt it all one more time. So there is my question: Is there anyway to copy all i have in 1st level, divide it 2 or 3 times, paste there, then drop back to 1st, lower the resolution, so that i have my original sculpt on 3rd or 4th level and very simplified version on the first level.
Sorry for my english, it’s not my primmary language, I hope you can understand what I wrote.
