ZBrushCentral

Toguro Ototo Fan Art

Hi everybody! Its my first time posting here and here’s my latest wip. This is Toguro Ototo from the anime Yu Yu Hakusho. C&Cs are welcome. Thanks.

[attach=97998]Toguro_Ototo_WIP_01.jpg[/attach]

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Toguro_Ototo_WIP_01.jpg

small update :slight_smile:

[attach=98682]Toguro_Ototo_WIP_02.jpg[/attach]

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Toguro_Ototo_WIP_02.jpg

I’ve assembled the subtools and am now in the process of detailing each one. Will post Hires pics once its ready for C&C’s.
Meanwhile here’s a preview of what I currently have.

[![Toguro_Ototo_WIP_03.jpg|500x868](upload://xPPlMh6YXeOS0mo5Tw3RZYJ1qRC.jpeg)]

Getting there :wink: . Just a suggestion -maybe I’m wrong as I can’t see your reference material- but I guess the head would look much nicer if you made it bigger in relation with the newly modeled body.

Thanks for the comments amsomnia! I think the problem might not actually be the size of the head but the proportion of the body, so I changed the proportions and tweaked the pose a bit. I also enlarged the trapezius muscles to make them more noticable.

[Toguro_Ototo_WIP_04.jpg]

I posted here some reference pics that I am using. Toguro is a tall character, he kinda looks like an overly muscular basketball player.

Wow thats amaxing, Im a big fan of the yu hakusho! And this is a beautiful piece, great job!!

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Yes thats better :+1: , keep posting updates!, there are a lot muscle details in the references would be nice to see them in your model as well!. Looking good!

@cashfire: Thanks for the kind words! I’m a big fan of it myself.

@amsomnia: Thanks! Toguro’s muscle structure is very interesting to model, I just hope my comp would be able to handle all of the detail I have to put on this mesh to match the reference pics.

Here’s a small update, C&C’s are welcome and appreciated.

[Pongstah_Toguro_Ototo_WIP_05.jpg]

More updates! I need crits on the anatomy. The muscles on my reference are kinda vague especially on the arms. I’ve looked at different anatomy books and pics and am now confused. The muscles on the lower arms seem to be more complicated than I thought. It looks different on every image I’ve looked at. I want to make the base muscle structure near realistic before I add the unique features of Toguro. Please feel free to do paint overs on these screenshots. Thanks in advance.

[Pongstah_Toguro_Ototo_WIP_06.jpg]

Still struggling to get the basic muscle structure of the arms correct before adding detail…

[Pongstah_Toguro_Ototo_WIP_07.jpg]

it’s a good model i look forward to see the rest :+1: :+1:

Thanks Remib!

Finally found some decent anatomy references. Here I’ve been experimenting on the look of the skin over the muscles.

[Pongstah_Toguro_Ototo_WIP_08.jpg]

Update. C&C’s please

[Pongstah_Toguro_Ototo_WIP_09.jpg]Pongstah_Toguro_Ototo_WIP_10.jpg

Been working on this project only during my spare time. Worked more on the face, modified the proportions and erased most of the detail I made on the previous update, it looked too uniform and unrealistic. I’m going to redo the veins and on put it on a different layer. Still got a long way to go.

[Pongstah_Toguro_Ototo_WIP_11.jpg]

I know the character from the anime.
Cool character:D

Yep! He’s the coolest villain in the series. :smiley:

[Pongstah_Toguro_Ototo_WIP_12.jpg]Pongstah_Toguro_Ototo_WIP_14.jpg

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Little tweaks to the abdomen, thighs, and shoulders. Thats it for this week.

[Pongstah_Toguro_Ototo_WIP_15.jpg](javascript:zb_insimg(‘102917’,‘Pongstah_Toguro_Ototo_WIP_15.jpg’,1,0))

Very nice modelling and accurate texturing!! u gotta export it to UT3 :rolleyes:

Thanks!

[Pongstah_Toguro_Ototo_WIP_16.jpg]Pongstah_Toguro_Ototo_WIP_17.jpg

my suggestion will be
read the manga,

it way more detail than the anime :slight_smile:

good progress btw ^^