ZBrushCentral

Toad

I’ll tell you about the eyes later because it was something new that I was trying and you’ll understand after I write it up plus it might be VERY VERY useful.

But onto what I really want to get to the textures using poly paint, I have to admit although it was a little slow (systems wise) I found the fact that I didn’t have to use the projection master a really nice thing. I have been simply accepting the Projection master for the 2 years that I have been working with this soft ware. It’s a cool tool and still highly useful, however I am really enjoying the ability to simply paint on my model. This is so much faster going right form sculpting to painting without having to perform any other steps and break my creative flow.

I did 95% of this painting with one brush set, and it only really took about 5 hours. I do plain on coming back to it and touching it up using the projection masters set of tools and hopefully the Zapplink will be out so I can really push this tool to the limits of the soft ware or my ability. Whichever comes first we will have to see.

Cheers

-Eric

ToadRight.jpg

Attachments

ToadBack.jpg

ToadRight2.jpg

ToadLeft.jpg

HEy, Zacs friend right?

looks nice, try that transpose out and do some quick scene mock ups.

Just a pose to see how its might look when i get it in my scene.

otherside.jpg

Attachments

front.jpg

Side.jpg

Overall - cool! Weight not placed right throughout body, but a wonderful start. Little fella also seems rather top heavy. :wink:

:smiley:

-One of my friends at school (Ken N.) was looking at the toad and said I really shouldn’t leave it with out the eye being finished. So here it is just for you Ken, I have the base of my texture all finished and I might do more once I have the ground plain sculpted and ready to go. So be patient and hopefully this week end I might have more to show all of you.

Cheers

-E

WEye.jpg

Wow the texture looks awesome!!
Nice work man

Thought I might get a few nice shots up before I head off to work this morning.

Cheers

-Eric

[attach=59782]Glamor.jpg[/attach]
ToadBottom.jpg

[
]Glamor.jpg

Attachments

top34.jpg

top35.jpg

top36.jpg

lookin good eric. what are you gonna do for spec? :smiley:

Great work!

This is coming along really nicely! My pet frog recently died so I’m modelling a frog someday soon. As for your toad the only crits I have is that the color could be broken up with the colorize spray and with a tiny dot alpha. Low opacity so you can get some very slight variation of colors. Also the material should have a bit more specularity. I know toads aren’t as slimy as frogs but they still have a little bit of shininess.

Hey Eric, sorry it took so long for me to post. I’m really diggin this model. Especially now that it has some color to it. I will point out that the texture doesn’t seem to feel like a toads skin yet. I think, after looking through some pictures of toads, that it’ll be remedied when you get the scene set up and light the thing. Maybe it’s just me though. Anyway it’s a nice lookin toad and I can say that, we got a lot of toads in Missouri. Later bro, keep on with the hard work.

You haven’t abandoned this model have you? I think the comment womball gave was important. You could add a bit of an alpha paint with a low opacity to break things up a bit. Otherwise, a bit of shine would be nice. Nice job so far.

Looks, good, man!

Are you inventing your own toad variation, or is this imitating an existing animal? As an artist, you are free to make your subject top-heavy, small-grinned, or dry instead of slimy. You can even disallow eye-socket-geometry-rotational-aspect-leveraginglessnes if you want to. You get to tell US what this particular toad looks like.

However, if you’re trying to duplicate Bufo Marinus of Central and South America, you’ve got it all wrong! :wink:

:smiley:
Thanks guys for all the support, I know it has been a while and I have been so preoccupied with teaching that I have had little time to work. I hope this update will keep you all interested. I have plains to put the toad in a little this environment, that’s what this scene is about.

As far as the nature of this animal, I’m going to say that it is made up of 4 different typed of Toads. Some of them are not even labeled in my photo reference. In other word this animal is fiction simply something for me to practice with and work out a proper pipeline. I was able to do this model in I think it was about four days. I could have done it faster but I was interested in taking my time and learning the new tools.

Keep an eye out for my updates I am going to try and get this all finished as soon as possible. But my teaching usually comes first so please be patient with me.

Cheer

-Eric

[GroundForToad.jpg]GroundForToad1.jpg

Hey thats a cool approach, nice work fella…

Your toads looking pretty good, I can’t wait to see how it looks in that enviroment you made. Keep up the good work it’s pushing me to work on mine.

:smiley: Hey All

So sorry for taking forever on this but I have been having a bit of trouble with some of my projects. Anyway I know everyone has been waiting for this and so I will show you where we are at. “We” by the way is myself and a very good friend of mine David who happens to be an extremely talented lighting and rendering specialist, who is taking care of that side of things. So here is what we have to show…. Cheers Eric

[toadEyeLevelWIP.jpg]toadUpperLevelWIP.jpg

Really nice work. I think the froggy can be more slimy though.

Great stuff. Amazing how it came out rendered.

Nice to see an update, I’ve taken a break from my toad until I can make a better enviroment for him.