ZBrushCentral

Toad/salamander/humanoid

Heres a model I been finalizing in ZB3.12
The base mesh has been done for awhile now and I had been waiting for the Mac version to start with sculpting. 90% of the detailing is done and I will be doing a re-topo soon. Crits and praise and suggestions are welcome, as always! 1.jpg

Attachments

2.jpg

3.jpg

4.jpg

5.jpg

not bad about detailing(Strokes), but u should pay MORE attention to anatomy(Muscles) and all that stuff(wrinkles). Good luck, dude!

Happy Zbrushing :cool:

Still getting my head around Polypainting

Attachments

9 copy.jpg

10 copy.jpg