Heres a model I been finalizing in ZB3.12
The base mesh has been done for awhile now and I had been waiting for the Mac version to start with sculpting. 90% of the detailing is done and I will be doing a re-topo soon. Crits and praise and suggestions are welcome, as always!
not bad about detailing(Strokes), but u should pay MORE attention to anatomy(Muscles) and all that stuff(wrinkles). Good luck, dude!
Happy Zbrushing
Still getting my head around Polypainting