Hello to everyone. It is the first time I am planning to print one of my zbrush creations. Well, I have modeled the object (a humanoid monster with good amount of details) and I have not thought to add thickness to it before starting. I guess it was a stupid mistake.
Is there a way to add thickness, now, without losing details? All the ways have tried (extract; panel loop; zmodeler) brought me ridicolous results: the monster look always like an air balloon.
Please, please, every help would be very very appreciated.
Angelo