ZBrushCentral

Titanfall 2 Character

Hi everyone, my name is Regie and I’m a character artist at Respawn Entertainment. I’d like to share with you some work I did during the production of Titanfall 2. ZBrush was used for the High poly creation, Ghillie “fur” was created by using fibermesh in zbrush.

My Artstation https://www.artstation.com/artist/arsenal

Richter - Mercenary Pilot (Cloak pilot)

richter_beauty0_3t.jpgrichter_beauty2_3t.jpgrichter_turn1_3t.jpgrichter_closeup_head1_3t.jpgrichter_closeup_chest1_3t.jpgrichter_closeup_back1_3t.jpgrichter_hipoly_3t.jpgrichter_breakdown1_3t.jpg

Attachments

richter_beauty0_3t.jpg

richter_beauty2_3t.jpg

richter_turn1_3t.jpg

richter_closeup_head1_3t.jpg

richter_closeup_chest1_3t.jpg

richter_closeup_back1_3t.jpg

richter_hipoly_3t.jpg

richter_breakdown1_3t.jpg

2 Likes

Love the design and execution! Great job!

Fantastic character, so much detail to explore.

The kind of modeling that makes you examine your own modelling technique to see where you can improve

No surprise with the top row here :slight_smile:

Titanfall 2 is the best dam game i have ever played! It has ruined all other games for me! When i play starwars battlefront it feels like i am moving in slow motion with 5x gravity. Fall for the 64!!!

Love the modeling detail and combination of organic and mechanic forms.

Awesome! Great work! Very well done! Congrats!

Thank you all for the comments! I’m glad you like it.

Love the blend of materials in the design, really well done.